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Consumables
Slot 1
Damage Control Party
Charges
∞
Cooldown
60 s
Duration
5 s
Slot 2
Defensive AA Fire
Charges
2
Cooldown
150 s
Duration
40 s
AA Damage Boost
200%
Sonar
Charges
2
Cooldown
180 s
Duration
100 s
Ship Detection
4.9 km
Torpedo Detection
3.4 km
Slot 3
Radar
Charges
2
Cooldown
180 s
Duration
30 s
Radar Range
9.0 km
Catapult Fighter
Charges
4
Cooldown
80 s
Duration
100 s
Slot 4
Repair Party
Charges
3
Cooldown
50 s
Duration
28 s
Health per second
0.80%
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