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Parameters
Survivability
Hitpoints
Hitpoints
47 000
Effective Hitpoints
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Total hitpoints including healing from Repair Party
84 600
Armor
Armor Range
16-152 mm
Torpedo Reduction
Torpedo damage reduction
19%
Maneuverability
Max Speed
Max Speed
33.0 kt
Turning Circle
Turning Circle
720 m
Rudder Shift Time
Rudder Shift Time
10.7 s
Anti-Air Defense
Max Range
Max range AA
5.0 km
Max DPS
Max DPS of AA guns
272
20 mm 16x1
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40 mm 2x4
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40 mm 4x8
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114 mm 6x2
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Concealment
Sea Detectability
Sea Detectability
12.1 km
Air Detectability
Air Detectability
7.2 km
Smoke Firing
Visiblity while firing guns in smoke
6.8 km
Armament
Main Battery
203 mm 3x3
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Firing Range
Range of Main Battery Guns
15.5 km
Reload Time
Reload Time
12.5 s
Rate of Fire
Salvos per minute
4.80
RPM
Rounds per minute
43.2
Traverse Speed
Speed of turret traverse
9.00 º/s
180º Turn Time
Time to rotate 180º
20.0 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
3 300
Alpha Strike
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Maximum damage from a full HE salvo
29 700
DPM
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Maxmium damage from a minute of continued HE salvos
142 560
Fire Chance
Chance of fire from HE shell
17%
Fires Per Minute
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Fires set in a minute of firing
3.90
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
4 500
Alpha Strike
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Maximum damage from a full AP salvo
40 500
DPM
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Maxmium damage from a minute of continued AP salvos
194 400
Overmatch
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Maximum armor at which ricochet is ignored
15 mm
Threshold
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Minimum amount of armor to activate fuse
34 mm
Secondary Battery
Firing Range
Max range of Secondary Guns
5.00 km
Sigma
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Shell grouping of secondary guns
1.00
114 mm 6x2
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Torpedoes
2x4
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Reload Time
Reload Time
96.0 s
Firing Range
Firing Range
10.00 km
Max Damage
Max Damage
15 533
Torpedo Speed
Torpedo Speed
62 kt
Detectability Range
Torpedo Detection Range
1.3 km
Reaction Time
Max Damage
8.06 s
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