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Parameters
Survivability
Hitpoints
Hitpoints
36 200
Effective Hitpoints
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Total hitpoints including healing from Repair Party
46 336
Armor
Armor Range
6-102 mm
Torpedo Reduction
Torpedo damage reduction
13%
Maneuverability
Max Speed
Max Speed
35.0 kt
Turning Circle
Turning Circle
780 m
Rudder Shift Time
Rudder Shift Time
7.1 s
Anti-Air Defense
Max Range
Max range AA
5.0 km
Max DPS
Max DPS of AA guns
151
26x1 25 mm
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8x2 25 mm
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4x3 25 mm
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4x2 127 mm
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Concealment
Sea Detectability
Sea Detectability
11.0 km
Air Detectability
Air Detectability
7.2 km
Smoke Firing
Visiblity while firing guns in smoke
6.1 km
Armament
Main Battery
203 mm 5x2
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Firing Range
Range of Main Battery Guns
13.8 km
Reload Time
Reload Time
12.0 s
Rate of Fire
Salvos per minute
5.00
RPM
Rounds per minute
50.0
Traverse Speed
Speed of turret traverse
4.00 º/s
180º Turn Time
Time to rotate 180º
45.0 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
2 500
Alpha Strike
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Maximum damage from a full HE salvo
25 000
DPM
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Maxmium damage from a minute of continued HE salvos
125 000
Fire Chance
Chance of fire from HE shell
10%
Fires Per Minute
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Fires set in a minute of firing
3.26
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
5 150
Alpha Strike
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Maximum damage from a full AP salvo
51 500
DPM
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Maxmium damage from a minute of continued AP salvos
257 500
Overmatch
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Maximum armor at which ricochet is ignored
15 mm
Threshold
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Minimum amount of armor to activate fuse
34 mm
Secondary Battery
Firing Range
Max range of Secondary Guns
4.50 km
Sigma
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Shell grouping of secondary guns
1.00
127 mm 4x2
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Torpedoes
4x3
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Reload Time
Reload Time
82.0 s
Firing Range
Firing Range
10.00 km
Max Damage
Max Damage
17 233
Torpedo Speed
Torpedo Speed
62 kt
Detectability Range
Torpedo Detection Range
1.6 km
Reaction Time
Max Damage
9.93 s
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