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Parameters
Survivability
Hitpoints
Hitpoints
60 100
Effective Hitpoints
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Total hitpoints including healing from Repair Party
85 342
Armor
Armor Range
19-356 mm
Torpedo Reduction
Torpedo damage reduction
31%
Maneuverability
Max Speed
Max Speed
25.0 kt
Turning Circle
Turning Circle
800 m
Rudder Shift Time
Rudder Shift Time
15.0 s
Anti-Air Defense
Max Range
Max range AA
5.0 km
Max DPS
Max DPS of AA guns
450
20x1 20 mm
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16x2 20 mm
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12x2 40 mm / 4x4 40 mm
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10x1 127 mm
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Concealment
Sea Detectability
Sea Detectability
14.9 km
Air Detectability
Air Detectability
12.0 km
Smoke Firing
Visiblity while firing guns in smoke
13.7 km
Armament
Main Battery
381 mm 5x2
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Firing Range
Range of Main Battery Guns
16.4 km
Reload Time
Reload Time
30.0 s
Rate of Fire
Salvos per minute
2.00
RPM
Rounds per minute
20.0
Traverse Speed
Speed of turret traverse
6.00 º/s
180º Turn Time
Time to rotate 180º
30.0 s
Sigma*
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Shell Grouping - *may be inaccurate
1.80
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
10 700
Alpha Strike
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Maximum damage from a full AP salvo
107 000
DPM
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Maxmium damage from a minute of continued AP salvos
214 000
Overmatch
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Maximum armor at which ricochet is ignored
27 mm
Threshold
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Minimum amount of armor to activate fuse
63 mm
Secondary Battery
Firing Range
Max range of Secondary Guns
7.50 km
Sigma
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Shell grouping of secondary guns
1.00
127 mm 10x1
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234 mm 8x2
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