Want to hide ads?
Become a Supporting Member
Become a Supporting Member
Parameters
Survivability
Hitpoints
Hitpoints
51 600
Effective Hitpoints
help
Total hitpoints including healing from Repair Party
73 272
Armor
Armor Range
13-350 mm
Torpedo Reduction
Torpedo damage reduction
19%
Maneuverability
Max Speed
Max Speed
25.0 kt
Turning Circle
Turning Circle
630 m
Rudder Shift Time
Rudder Shift Time
13.9 s
Anti-Air Defense
Max Range
Max range AA
4.5 km
Max DPS
Max DPS of AA guns
147
20 mm 6x2
arrow_drop_down
20 mm 1x4
arrow_drop_down
37 mm 6x2
arrow_drop_down
105 mm 6x2
arrow_drop_down
Concealment
Sea Detectability
Sea Detectability
14.3 km
Air Detectability
Air Detectability
11.5 km
Smoke Firing
Visiblity while firing guns in smoke
13.1 km
Armament
Main Battery
380 mm 4x2
arrow_drop_down
Firing Range
Range of Main Battery Guns
15.8 km
Reload Time
Reload Time
30.0 s
Rate of Fire
Salvos per minute
2.00
RPM
Rounds per minute
16.0
Traverse Speed
Speed of turret traverse
3.50 º/s
180º Turn Time
Time to rotate 180º
51.4 s
Sigma*
help
Shell Grouping - *may be inaccurate
1.80
High Explosive Shell
HE Shell
arrow_drop_down
Max Damage
HE Shell Damage
4 500
Alpha Strike
help
Maximum damage from a full HE salvo
36 000
DPM
help
Maxmium damage from a minute of continued HE salvos
72 000
Fire Chance
Chance of fire from HE shell
35%
Fires Per Minute
help
Fires set in a minute of firing
1.94
Armor Piercing Shell
AP Shell
arrow_drop_down
Max Damage
AP Shell Damage
10 900
Alpha Strike
help
Maximum damage from a full AP salvo
87 200
DPM
help
Maxmium damage from a minute of continued AP salvos
174 400
Overmatch
help
Maximum armor at which ricochet is ignored
27 mm
Threshold
help
Minimum amount of armor to activate fuse
63 mm
Secondary Battery
Firing Range
Max range of Secondary Guns
5.00 km
Sigma
help
Shell grouping of secondary guns
1.00
88 mm 8x1
arrow_drop_down
150 mm 8x1
arrow_drop_down
Want to hide ads?
Become a Supporting Member
Become a Supporting Member
Want to hide ads?
Become a Supporting Member
Become a Supporting Member