Want to hide ads?
Become a Supporting Member
Become a Supporting Member
Parameters
Survivability
Hitpoints
Hitpoints
33 300
Effective Hitpoints
help
Total hitpoints including healing from Repair Party
59 940
Armor
Armor Range
6-165 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
30.0 kt
Turning Circle
Turning Circle
690 m
Rudder Shift Time
Rudder Shift Time
9.1 s
Anti-Air Defense
Max Range
Max range AA
4.2 km
Max DPS
Max DPS of AA guns
239
20 mm 8x2
arrow_drop_down
40 mm 6x2
arrow_drop_down
40 mm 4x4
arrow_drop_down
127 mm 8x1
arrow_drop_down
Concealment
Sea Detectability
Sea Detectability
11.5 km
Air Detectability
Air Detectability
7.2 km
Smoke Firing
Visiblity while firing guns in smoke
5.8 km
Armament
Main Battery
152 mm 5x3
arrow_drop_down
Firing Range
Range of Main Battery Guns
14.6 km
Reload Time
Reload Time
10.0 s
Rate of Fire
Salvos per minute
6.00
RPM
Rounds per minute
90.0
Traverse Speed
Speed of turret traverse
10.00 º/s
180º Turn Time
Time to rotate 180º
18.0 s
Sigma*
help
Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
arrow_drop_down
Max Damage
HE Shell Damage
2 200
Alpha Strike
help
Maximum damage from a full HE salvo
33 000
DPM
help
Maxmium damage from a minute of continued HE salvos
198 000
Fire Chance
Chance of fire from HE shell
12%
Fires Per Minute
help
Fires set in a minute of firing
5.12
Armor Piercing Shell
AP Shell
arrow_drop_down
Max Damage
AP Shell Damage
3 200
Alpha Strike
help
Maximum damage from a full AP salvo
48 000
DPM
help
Maxmium damage from a minute of continued AP salvos
288 000
Overmatch
help
Maximum armor at which ricochet is ignored
11 mm
Threshold
help
Minimum amount of armor to activate fuse
25 mm
Secondary Battery
Firing Range
Max range of Secondary Guns
4.50 km
Sigma
help
Shell grouping of secondary guns
1.00
127 mm 8x1
arrow_drop_down
Want to hide ads?
Become a Supporting Member
Become a Supporting Member
Want to hide ads?
Become a Supporting Member
Become a Supporting Member