Image of Charleston from World of Warships
U.S.A.
U.S.A.
Cruiser
Premium Cruiser
II Charleston
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Overview
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Parameters
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Consumables
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Parameters

Survivability
Hitpoints
Hitpoints
29 500
Effective Hitpoints
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Total hitpoints including healing from Repair Party
29 500
Armor
Armor Range
6-102 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
22.0 kt
Turning Circle
Turning Circle
450 m
Rudder Shift Time
Rudder Shift Time
8.5 s
Anti-Air Defense
Max Range
Max range AA
1.0 km
Max DPS
Max DPS of AA guns
10
8 mm 8x1
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DPS
Damage Per Second
10
Range
Range
1.0 km
Concealment
Sea Detectability
Sea Detectability
8.7 km
Air Detectability
Air Detectability
5.4 km
Smoke Firing
Visiblity while firing guns in smoke
4.0 km
Armament
Main Battery
152 mm 14x1
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Firing Range
Range of Main Battery Guns
10.1 km
Reload Time
Reload Time
9.0 s
Rate of Fire
Salvos per minute
6.67
RPM
Rounds per minute
53.3
Traverse Speed
Speed of turret traverse
8.00 º/s
180º Turn Time
Time to rotate 180º
22.5 s
Sigma*
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Shell Grouping - *may be inaccurate
1.80
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
2 100
Alpha Strike
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Maximum damage from a full HE salvo
16 800
DPM
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Maxmium damage from a minute of continued HE salvos
112 000
Fire Chance
Chance of fire from HE shell
7%
Fires Per Minute
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Fires set in a minute of firing
2.94
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
3 000
Alpha Strike
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Maximum damage from a full AP salvo
24 000
DPM
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Maxmium damage from a minute of continued AP salvos
160 000
Overmatch
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Maximum armor at which ricochet is ignored
11 mm
Threshold
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Minimum amount of armor to activate fuse
25 mm
Secondary Battery
Firing Range
Max range of Secondary Guns
2.50 km
Sigma
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Shell grouping of secondary guns
1.00
76.2 mm 18x1
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Reload Time
Reload Time
5.0 s
Max Damage
Shell damage
1 100
Fire Chance
Fire Chance
4%