Image of Gelderland from World of Warships
The Netherlands
The Netherlands
Cruiser
Cruiser
I Gelderland
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Overview
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Parameters
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Consumables
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Parameters

Survivability
Hitpoints
Hitpoints
16 600
Effective Hitpoints
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Total hitpoints including healing from Repair Party
16 600
Armor
Armor Range
6-125 mm
Torpedo Reduction
Torpedo damage reduction
4%
Maneuverability
Max Speed
Max Speed
20.0 kt
Turning Circle
Turning Circle
3300 m
Rudder Shift Time
Rudder Shift Time
4.8 s
Anti-Air Defense
Max Range
Max range AA
1.2 km
Max DPS
Max DPS of AA guns
43
3x1 8 mm
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DPS
Damage Per Second
6
Range
Range
1.0 km
8x1 13 mm
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DPS
Damage Per Second
37
Range
Range
1.2 km
Concealment
Sea Detectability
Sea Detectability
7.8 km
Air Detectability
Air Detectability
4.7 km
Smoke Firing
Visiblity while firing guns in smoke
2.8 km
Armament
Main Battery
120 mm 8x1
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Firing Range
Range of Main Battery Guns
10.4 km
Reload Time
Reload Time
8.0 s
Rate of Fire
Salvos per minute
7.50
RPM
Rounds per minute
60.0
Traverse Speed
Speed of turret traverse
10.00 º/s
180º Turn Time
Time to rotate 180º
18.0 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
1 700
Alpha Strike
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Maximum damage from a full HE salvo
13 600
DPM
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Maxmium damage from a minute of continued HE salvos
102 000
Fire Chance
Chance of fire from HE shell
7%
Fires Per Minute
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Fires set in a minute of firing
3.30
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
2 000
Alpha Strike
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Maximum damage from a full AP salvo
16 000
DPM
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Maxmium damage from a minute of continued AP salvos
120 000
Overmatch
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Maximum armor at which ricochet is ignored
9 mm
Threshold
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Minimum amount of armor to activate fuse
20 mm