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Parameters
Survivability
Hitpoints
Hitpoints
13 000
Effective Hitpoints
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Total hitpoints including healing from Repair Party
13 000
Armor
Armor Range
6-16 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
36.0 kt
Turning Circle
Turning Circle
540 m
Rudder Shift Time
Rudder Shift Time
3.0 s
Anti-Air Defense
Max Range
Max range AA
1.2 km
Max DPS
Max DPS of AA guns
4
2x4 12.7 mm
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Concealment
Sea Detectability
Sea Detectability
6.6 km
Air Detectability
Air Detectability
3.2 km
Smoke Firing
Visiblity while firing guns in smoke
2.3 km
Armament
Main Battery
120 mm 4x1
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Firing Range
Range of Main Battery Guns
10.2 km
Reload Time
Reload Time
5.3 s
Rate of Fire
Salvos per minute
11.32
RPM
Rounds per minute
45.3
Traverse Speed
Speed of turret traverse
10.00 º/s
180º Turn Time
Time to rotate 180º
18.0 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
1 700
Alpha Strike
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Maximum damage from a full HE salvo
6 800
DPM
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Maxmium damage from a minute of continued HE salvos
76 981
Fire Chance
Chance of fire from HE shell
8%
Fires Per Minute
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Fires set in a minute of firing
3.21
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
2 100
Alpha Strike
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Maximum damage from a full AP salvo
8 400
DPM
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Maxmium damage from a minute of continued AP salvos
95 094
Overmatch
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Maximum armor at which ricochet is ignored
9 mm
Threshold
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Minimum amount of armor to activate fuse
20 mm
Torpedoes
2x4
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Reload Time
Reload Time
85.0 s
Firing Range
Firing Range
8.00 km
Max Damage
Max Damage
14 700
Torpedo Speed
Torpedo Speed
65 kt
Detectability Range
Torpedo Detection Range
1.2 km
Reaction Time
Max Damage
7.10 s
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