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Parameters
Survivability
Hitpoints
Hitpoints
8 700
Effective Hitpoints
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Total hitpoints including healing from Repair Party
8 700
Armor
Armor Range
6-6 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
32.0 kt
Turning Circle
Turning Circle
460 m
Rudder Shift Time
Rudder Shift Time
2.3 s
Anti-Air Defense
Max Range
Max range AA
2.5 km
Max DPS
Max DPS of AA guns
11
40mm 2x1
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Concealment
Sea Detectability
Sea Detectability
5.2 km
Air Detectability
Air Detectability
2.7 km
Smoke Firing
Visiblity while firing guns in smoke
2.0 km
Armament
Main Battery
102 mm 3x1
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Firing Range
Range of Main Battery Guns
8.6 km
Reload Time
Reload Time
5.0 s
Rate of Fire
Salvos per minute
12.00
RPM
Rounds per minute
36.0
Traverse Speed
Speed of turret traverse
12.00 º/s
180º Turn Time
Time to rotate 180º
15.0 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
1 500
Alpha Strike
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Maximum damage from a full HE salvo
4 500
DPM
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Maxmium damage from a minute of continued HE salvos
54 000
Fire Chance
Chance of fire from HE shell
6%
Fires Per Minute
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Fires set in a minute of firing
2.03
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
1 500
Alpha Strike
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Maximum damage from a full AP salvo
4 500
DPM
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Maxmium damage from a minute of continued AP salvos
54 000
Overmatch
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Maximum armor at which ricochet is ignored
8 mm
Threshold
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Minimum amount of armor to activate fuse
17 mm
Torpedoes
2x2
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Reload Time
Reload Time
53.0 s
Firing Range
Firing Range
7.50 km
Max Damage
Max Damage
11 967
Torpedo Speed
Torpedo Speed
57 kt
Detectability Range
Torpedo Detection Range
1.2 km
Reaction Time
Max Damage
8.10 s
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