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Parameters
Survivability
Hitpoints
Hitpoints
7 300
Effective Hitpoints
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Total hitpoints including healing from Repair Party
7 300
Armor
Armor Range
6-10 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
35.0 kt
Turning Circle
Turning Circle
480 m
Rudder Shift Time
Rudder Shift Time
2.0 s
Anti-Air Defense
Max Range
Max range AA
1.0 km
Max DPS
Max DPS of AA guns
3
8 mm 2x1
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Concealment
Sea Detectability
Sea Detectability
5.4 km
Air Detectability
Air Detectability
2.8 km
Smoke Firing
Visiblity while firing guns in smoke
2.0 km
Armament
Main Battery
76.2 mm 5x1
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Firing Range
Range of Main Battery Guns
7.9 km
Reload Time
Reload Time
3.5 s
Rate of Fire
Salvos per minute
17.14
RPM
Rounds per minute
85.7
Traverse Speed
Speed of turret traverse
10.00 º/s
180º Turn Time
Time to rotate 180º
18.0 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
1 100
Alpha Strike
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Maximum damage from a full HE salvo
5 500
DPM
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Maxmium damage from a minute of continued HE salvos
94 286
Fire Chance
Chance of fire from HE shell
4%
Fires Per Minute
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Fires set in a minute of firing
3.17
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
1 100
Alpha Strike
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Maximum damage from a full AP salvo
5 500
DPM
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Maxmium damage from a minute of continued AP salvos
94 286
Overmatch
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Maximum armor at which ricochet is ignored
6 mm
Threshold
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Minimum amount of armor to activate fuse
13 mm
Torpedoes
3x1
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Reload Time
Reload Time
12.0 s
Firing Range
Firing Range
6.00 km
Max Damage
Max Damage
8 433
Torpedo Speed
Torpedo Speed
57 kt
Detectability Range
Torpedo Detection Range
0.9 km
Reaction Time
Max Damage
6.07 s
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