Want to hide ads?
Become a Supporting Member
Become a Supporting Member
Parameters
Survivability
Hitpoints
Hitpoints
27 000
Effective Hitpoints
help
Total hitpoints including healing from Repair Party
27 000
Armor
Armor Range
6-102 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
22.0 kt
Turning Circle
Turning Circle
450 m
Rudder Shift Time
Rudder Shift Time
6.4 s
Anti-Air Defense
Max Range
Max range AA
1.0 km
Max DPS
Max DPS of AA guns
10
8 mm 8x1
arrow_drop_down
Concealment
Sea Detectability
Sea Detectability
9.1 km
Air Detectability
Air Detectability
5.4 km
Smoke Firing
Visiblity while firing guns in smoke
4.0 km
Armament
Main Battery
152 mm 14x1
arrow_drop_down
Firing Range
Range of Main Battery Guns
11.1 km
Reload Time
Reload Time
8.0 s
Rate of Fire
Salvos per minute
7.50
RPM
Rounds per minute
60.0
Traverse Speed
Speed of turret traverse
8.00 º/s
180º Turn Time
Time to rotate 180º
22.5 s
Sigma*
help
Shell Grouping - *may be inaccurate
1.80
High Explosive Shell
HE Shell
arrow_drop_down
Max Damage
HE Shell Damage
2 100
Alpha Strike
help
Maximum damage from a full HE salvo
16 800
DPM
help
Maxmium damage from a minute of continued HE salvos
126 000
Fire Chance
Chance of fire from HE shell
7%
Fires Per Minute
help
Fires set in a minute of firing
3.30
Armor Piercing Shell
AP Shell
arrow_drop_down
Max Damage
AP Shell Damage
3 000
Alpha Strike
help
Maximum damage from a full AP salvo
24 000
DPM
help
Maxmium damage from a minute of continued AP salvos
180 000
Overmatch
help
Maximum armor at which ricochet is ignored
11 mm
Threshold
help
Minimum amount of armor to activate fuse
25 mm
Secondary Battery
Firing Range
Max range of Secondary Guns
2.50 km
Sigma
help
Shell grouping of secondary guns
1.00
76.2 mm 18x1
arrow_drop_down
Want to hide ads?
Become a Supporting Member
Become a Supporting Member
Want to hide ads?
Become a Supporting Member
Become a Supporting Member