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Parameters
Survivability
Hitpoints
Hitpoints
19 400
Effective Hitpoints
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Total hitpoints including healing from Repair Party
19 400
Armor
Armor Range
8-20 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
36.5 kt
Turning Circle
Turning Circle
670 m
Rudder Shift Time
Rudder Shift Time
4.4 s
Anti-Air Defense
Max Range
Max range AA
3.0 km
Max DPS
Max DPS of AA guns
100
7x4 30 mm
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Concealment
Sea Detectability
Sea Detectability
6.7 km
Air Detectability
Air Detectability
3.4 km
Smoke Firing
Visiblity while firing guns in smoke
2.5 km
Armament
Main Battery
128 mm 5x1
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Firing Range
Range of Main Battery Guns
10.7 km
Reload Time
Reload Time
4.2 s
Rate of Fire
Salvos per minute
14.29
RPM
Rounds per minute
71.4
Traverse Speed
Speed of turret traverse
9.00 º/s
180º Turn Time
Time to rotate 180º
20.0 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
1 500
Alpha Strike
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Maximum damage from a full HE salvo
7 500
DPM
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Maxmium damage from a minute of continued HE salvos
107 143
Fire Chance
Chance of fire from HE shell
6%
Fires Per Minute
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Fires set in a minute of firing
3.80
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
3 000
Alpha Strike
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Maximum damage from a full AP salvo
15 000
DPM
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Maxmium damage from a minute of continued AP salvos
214 286
Overmatch
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Maximum armor at which ricochet is ignored
9 mm
Threshold
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Minimum amount of armor to activate fuse
22 mm
Torpedoes
2x5
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Reload Time
Reload Time
85.0 s
Firing Range
Firing Range
12.00 km
Max Damage
Max Damage
14 400
Torpedo Speed
Torpedo Speed
68 kt
Detectability Range
Torpedo Detection Range
1.3 km
Reaction Time
Max Damage
7.35 s
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